Virtual Actors’ Behaviour for 3D Interactive Storytelling
نویسندگان
چکیده
In this paper, we describe a method for implementing intelligent behaviour for artificial actors in the context of interactive storytelling. We have developed a fully implemented prototype based on the UnrealTM game engine and carried experiments with a simple sitcom-like scenario. We discuss the central role of artificial actors in interactive storytelling and how real-time generation of their behaviour participates to the creation of a dynamic storyline. We follow previous work describing the behaviour of artificial actors through AI planning formalisms, and adopt a search-based approach to planning. The set of all possible behaviours, accounting for many different instantiations of a basic plot, can be represented through an AND/OR graph. Under certain formal conditions, the solution plan can be obtained by directly searching the graph with the AO* algorithm. We describe our implementation of AO* and how it addresses the specific issues of 3D interactive storytelling, such as interaction with the virtual world and user intervention.
منابع مشابه
Non-instructional Linguistic Communication with Virtual Actors
In this paper, we explore a new paradigm for natural language communication with autonomous agents. While the dominant paradigm is to use natural language instructions from which the agent behaviour is generated, we investigate how natural language input can influence a pre-existing planbased behaviour, by interfering with the various types of sub-goals in such a plan. Using as a testbed a full...
متن کاملEmoEmma: emotional speech input for interactive storytelling
Whilst techniques for narrative generation and agent behaviour have made significant progress in recent years, natural language processing remains a bottleneck hampering the scalability of Interactive Storytelling systems. This demonstrator introduces a novel interaction technique based solely on emotional speech recognition. It allows the user to use speech to interact with virtual actors with...
متن کاملEmoEmma: Emotional Speech Input for Interactive Storytelling (Demo Paper)
Whilst techniques for narrative generation and agent behaviour have made significant progress in recent years, natural language processing remains a bottleneck hampering the scalability of Interactive Storytelling systems. This demonstrator introduces a novel interaction technique based solely on emotional speech recognition. It allows the user to use speech to interact with virtual actors with...
متن کاملA Synthetic Mind Model for Virtual Actors in Interactive Storytelling Systems
Interactive Storytelling (IS) is a growing research area that has attracted a large number of researchers in recent years. However, there are few works exploring the perspective of creating IS systems that conduct emergent stories using autonomous intelligent agents as virtual actors. In this paper, we propose a model of a synthetic mind for virtual actors that can make them interpret a role of...
متن کاملVisualizing the Content of a Children’s Story in a Virtual World: Lessons Learned
We present the problem of “bringing text to life” via 3D interactive storytelling, where natural language processing (NLP) techniques are used to transform narrative text into events in a virtual world that the user can interact with. This is a challenging problem, which requires deep understanding of the semantics of a story and the ability to ground those semantic elements to the actors and e...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2001